– By Ben L.
Bioshock Infinite‘s publisher 2K Games announced that the game would be delayed to February 2013. Originally slated for an October 16 release, Bioshock Infinite will now hit stores on February 26.
In a statement, Ken Levine, creative director of developer Irrational Games, said that the delay was due to the team having ‘uncovered opportunities to make Infinite into something even more extraordinary’.
“Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February.”
Levine also confirmed that the game will not be shown at this year’s E3 expo, saying that the current version of the game would not be an accurate representation of the final product.
Set in an alternate reality America in 1912, Bioshock Infinite puts players in the floating city of Columbia, a place meant to symbolise the ideas of exceptionalism. The story follows agent Booker DeWitt as he attempts to escape Columbia with his companion Elizabeth, a mysterious woman armed with special powers. The game will be available on PC, Playstation 3 and Xbox 360.
As we approach the release of Hitman: Absolution on November 20, DLC content has (surprise, surprise) already been announced. A stand-alone game mode called Sniper Challenge will be released next week on Xbox Live and Playstation Network, with the PC version arriving on August 1. Hitman: Sniper Challenge serves as a preview to the features and capabilities of the Glacier 2 engine which the upcoming Hitman game is developed on, but restricts the player to only a rooftop in Chicago overlooking the target building.
Given a time of fifteen minutes, players as the silent assassin agent 47 are tasked with taking out the target, CEO of Stallion Armaments Richard Strong Jr. along with his entire crew of bodyguards. But it is not just a simple one-track mission of gunning everyone down from afar – players must also make sure that the bodies are not discovered. This forces players to actually observe the environment through their scope and try to identify creative ways of killing their target, a sample of which you can find in the trailer below. The game isn’t so much about getting the job done but rather earning the highest score, and this promises some form of replay value until Absolution‘s release in November.
Keeping its promise, Ubisoft released the first gameplay trailer of Assassin’s Creed 3 after 1,776,000 fans shared the teaser trailer online and recruited others to do the same in order to unlock the full trailer (it’s becoming the norm in the marketing departments of game publishers to ‘lock’ trailers – quite an effective way to increase hype and awareness I must say).
The trailer shows the new assassin protagonist Connor performing fluid climbing movements in the forest and in the city too, as he vaults through the window of a building and out of the other – in case you’re wondering this is the first time buildings other than towers can be entered in an Assassin’s Creed game, but what we know now is based on what we’ve seen in the video. Connor is also seen attacking the red coats with new gruesome moves, including using an enemy as a human shield and the implied use of a rope dart (see the guy hanging on the tree branch?). Oh, and a bear makes a cameo appearance too.
Assassin’s Creed 3 is the fifth instalment in the franchise and is set during the American Revolution, introducing a new protagonist by the name of Connor Kenway. Staying as historically accurate as possible, the game will see players meeting with historical figures including George Washington, Benjamin Franklin and Thomas Jefferson, among other central figures in the war. Assassin’s Creed 3 will be out on PC, Playstation 3, Xbox 360 and Wii U on October 30.